Pink Guy: Jump Adventure is a platformer/shooter game where the goal of the player is to climb up as high as possible while defeating the enemies. The game aims to have a light  and experience, with pixel art graphics and easy to use controls.

Controls:

A/D -> Move

W/Space -> Jump

LMB -> Shoot

R -> Reload

Please if you have any considerations about the game leave a comment or answer this following google form. Any feedback to improve is welcome.

Portuguese - Brazil form: https://forms.gle/KL4hQspmHJbB92YMA
English form: https://forms.gle/KbNATx1Qyudg9nFY9

Credits to:

- World assets - Retro Lines - VEXED

- Enemies - Retro Lines - VEXED

- Player - Retro Lines - VEXED

- UI/HUD elements - Bit Bonanza - VEXED

- UI Controllers - 1-bit keyboard/gamepad button icons - ansdor

Updated 15 days ago
Published 18 days ago
StatusIn development
PlatformsHTML5
AuthoreoBattisti
GenrePlatformer, Shooter
Made withGodot, Aseprite
TagsArcade, Pixel Art
Code licenseMIT License
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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Played it for a while and had fun. Good choice for music and graphic elements seem to work in synergy. I would work a bit on the HUD - the character stays on the bottom of the screen, and the number of shots stays with other info on the top of the screen. I would keep important information close to where the player eyes would be - close to the character.

Good luck with the game!

I totally agree with you, I'm thinking about displaying the current ammo near to the health bar. I think it will be better maybe (?). Probably in the next update I'll put this as a spacial HUD as the health bar.